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UIM.06 Enhanced2 18/03/05

Features (current 18/03/05)

1) Dead cabs and thugs are replaced.

2) Police are active throughout the game. However Police patrols ignore newly spawned pirates that are yet to make a kill. (Adapted from work originally by Mun - Code BUGFIXED 5/3/05)

3) Traders, Pirates, and Scavengers spawn in a semi-random model of moth.

4) Blood money fix. Dead pilots now lose all the cash they have on them (not cash stashed in hangars). The killing pilot gets all this cash.

5) Q Buster routine - automatically clears AI Q's at hangars before they get out of hand. Also frees moths that are stuck to scenery.

6) Player owned Hangers no longer display the name "xyz's hangar". Now names chosen with HANGAR NAME,newname will be displayed in game. AI owned hangars still show default xyz's hangar.

7) Thugs can be renamed - New TI command 'ORDER oldname,NAME,newname'

8) New TI command 'PROPERTY pilot_name'. Gives a simple list of the hangars a particular pilot owns.

9) New TI command 'OWNER hangar_name'. Returns the name of the pilot that owns the named hangar.

10) New TI command 'REPORT' - Aimed at Admins in order to produce rankings or monitor cheating, but in current release is available to all players. Produces a rankings/stats report of all players in an off or on-line game (including players not currently logged in). In online games should be used via the terminal server.

Format: Player name, player cash, player kills, names of hangars owned (+ cash held, and clones held in each hangar), number of each moth type owned by the player, and the hardwar day the pilot was last logged in.

11) NEW TI command 'REPOSSESS hangar_name'. Restricted to ADMINS. Resets a player owned hangar and make it available for sale. Cash and stock in the hangar is lost. Moths parked in the hangar remain parked there. Allows ADMINS to free up hangars in online games if a) a player has not logged in for a long time or b) a player is breaking game rules and buying excessive numbers of hangars. Not intended for casual use.

12) NEW TI Command 'ORDER thug_name,PROTECT,pilot_name'- the thug will track the named pilot around titan indefinately, and will attack any other pilot who attacks/is attacked by the named pilot. To cancel this order use 'ORDER thug_name,PROTECT'

13) NEW TI Command 'ORDER thug_name,SUPPLY,hangar_name' - for use in setting up regular supply to a player owned hangar. The thug will scan the hangars max-buy settings and current stock, and trade to the hangar as appropriate indefinately. Please see included 'manufacturing_guide.txt zip for more info.

14) Minor economy tweak to simulate a slow but consistent ongoing demand for finished goods. Will keep the economy ticking along in longer term games.

15) Fixed pre-existing bugs in the permissions for the HANGAR command. Now HANGAR STOCK and HANGAR DAMAGE can only provide info. HANGAR SOFTWARE is available to all to provide info - but only ADMINS can change settings. HANGAR NAME, HANGAR LOGO, HANGAR TYPE, and HANGAR ACCESS are available to all for info, only the owner of a hangar can change settings.

16) Added Purchasing Software as default to player owned hangars. Allows thugs and other players to sell to player owned hangars. This does not make other AI sell to players hangars currently.

Requirements and installation.

Method 1.

1) Install Ian Martins UIM06 Patch.
2) Download Max's UIM06 Enhanced base file and extract to your Hardwar directory.
3) Download Enhanced2 and Enhanced patch files and extract to your Hardwar directory.

This patch does not have any difficulty connecting to standard UIM06 online games or vice-versa (not yet tested). To return to UIM06 simply delete the enhanced patch files from your Hardwar directory.